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单机补丁:
《红色警戒3》Shock Therapy v3.1版 MOD
《红色警戒3》1.11简中升级破解补丁三合一傻瓜安装包
《红色警戒3》简体中文汉化补丁1.11修正版
《红色警戒3》中英文通用1.11版免CD破解补丁
《红色警戒3》简体中文汉化补丁1.11版
修改器:
《红色警戒3》1.11中英文通用版4项属性修改器
红色警戒3 中英文通用全系列版本20项属性修改器合集
红色警戒3 联机地图全明作弊器
红色警戒3 1.06版17项属性修改器
红色警戒3 1.06版12项属性修改器
其他:
红色警戒3 录像 Kirov killer
红色警戒3 录像 1.08帝国超武 欺凌 5只小鸟盟国
红色警戒3 录像 官网排名赛 翻盘后的翻盘
红色警戒3 录像 大战排名11的svc_tw
红色警戒3 录像 暴揍盟军之二
游戏地图:
红色警戒3 经典怀旧玩家复刻地图包
红色警戒3 精选72幅完美热评地图包
红色警戒3 精选13幅官方热评地图包
红色警戒3 精选10幅RPG战役地图包
红色警戒3 最全140张地图包
桌面壁纸:
红色警戒3 镰刀斧头盾牌的高清大图
红色警戒3 从Bouns DVD里提出来的壁纸
红色警戒3 最新游戏壁纸
红色警戒3 苏军新Logo壁纸
红色警戒3 苏军游戏壁纸
原声音乐:
红色警戒3 原声中没有的30首经典游戏音乐
红色警戒3 战斗音乐
红色警戒3 原声大碟
游戏存档:
红色警戒3 完美通关存档
红色警戒3 苏联战役完美通关存档
红色警戒3 通关存档
试玩下载:
红色警戒3 PC试玩版
红色警戒3 多人游戏试玩版 Beta 2
单机动画:
红色警戒3 地狱进行曲 预告视频 高清版
红色警报3 Tanya主题视频
红色警戒3 合作模式试玩演示视频
红色警戒3 过场动画预告片
红色警戒3 多人游戏试玩演示
相关系列:
红色警戒3起义
红色警戒3起义时刻
红色警戒
红色警戒95
红色警戒98
红色警戒99
红色警戒2
排名
10GPUZ 0.2.9
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当前位置: 多玩单机下载 →红色警戒专区 →红色警戒列表 →
《红色警戒3》Shock Therapy v3.
《红色警戒3》Shock Therapy v3.1版 MOD [立即下载]
- 文件大小: 60MB
- 文件类别:单机补丁
- 更新时间:2009-07-03
- 游戏类型:即时战略
- 累计下载:5247
- 单机专区:http://pc.duowan.com/
下载详细说明
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| 相关推荐:《红色警戒3》游戏专题 |
| http://pc.duowan.com/zhuanti/ra3/ |
文件请放在:
XP:
Extract to C:/My Documents/Red Alert 3/Mods
Vista:
C:\Users\<username>\Documents\Red Alert 3\Mods
历史版本说明:
2.8版
苏联
Soviets:
-Buildable Tesla Tanks, needs power.
可生产磁暴坦克,需电力.
-Tesla Coils are able to charge each other. Increase Range when charged and new fire and sound fx.
磁暴线圈可以互相充能,充能的话增加射程与新的开火特效和音效.
-Heroic Kirov's drop Tesla Bombs.
英雄级的基洛夫将投掷磁暴炸弹.
-Heroic Tesla Units have yellow lightning fx. New fire fx.
英雄级的磁暴单位将会有黄色的闪电特效和新的开火特效.
-Stingrays have firing durations so it kills 2 infantry with one shot.
电鳐的攻击将会持续一段时间,这样可以一次攻击杀死两个步兵.
-Twinblade missile models enabled.
双刃的导弹模型启用
-Twinblades no longer fire their missiles at infantry.
双刃不再对步兵使用火箭弹攻击.
-MiG rocket exhaust improvement.
米格的火箭排气得到改良(视觉效果)
-Fixed Tesla Trooper firing animation.
修正了磁暴步兵的开火姿势.
-Soviet Reactor leaks toxin residue when destroyed.
苏联的核电厂在被摧毁时将泄露辐射残渣.
-Conscript clip size = 6, increased reload time.
动员兵的弹夹数变为6,增加重装时间.
-Conscript molotov throws are faster
动员兵将更快的透掷燃烧弹.
-Combat Engie pistol edit to match ye olde Technicians.
战斗工程师的手枪被调整为更适合技工使用的类型
-Kirov take off locomotor slowed down to match blimps.
基洛夫去掉了喷射器来适合其形象(肥气球).
-Akula Subs and Apocalypse Tanks fire their load at the same time.
阿库拉潜艇和天启坦克现在可以双管齐下.
-Hammer Tanks have unique shell detonation fx. Firing fx improved.
铁锤坦克现在有独特的弹药爆炸特效,开火特效得到改进
-Non-veteran Apocalypse have new shell detonation fx.
非老兵级的天启坦克现在有独特的弹药爆炸特效.
-MiGs have booster glow effects.
米格现在有加速器炽热化的特效
-Soviet Bunkers buildable at the construction yard.
苏联建造场可以建造碉堡
-Apocs and Kirovs are 10% larger.
天启和基洛夫现在增大10%
-Dreadnoughts are 10% larger.
无畏增大10%.
-Sickle and Sentry Turret new soundfx
镰刀和哨戒炮有新的音效
-Sentry range 310 from 300, but has a preattack time.
哨戒炮的攻击范围从300增到310,但会有攻击准备时间
-Time Bombs picked up by Magnetic Satellites by level
时间炸弹可以被一级的磁力卫星吸起.
Empire:
帝国:
-Buildable Greater King Oni -20% larger than King Onis-
可以建造巨鬼王-比鬼王大20%
-King Onis are now 10% larger
鬼王增大10%
-Shogun Executioner summon as a special power, only one at a time.
将军侩子手作为特殊协议来召唤,一次一个.
-Yuriko psionic blast almost-perfect replication from Uprising
百合子的心灵震暴使用起义中的特效.
-Tsunami nanodeflector FX tweak
海啸坦克的纳米盾的特效微调.
-Tank Buster plasma laser change. Now moves when burrowed. (75% slower)
坦克杀手的激光变化,钻地时可移动(减速75%)
-Jet Tengu afterburner smoke. Booster glow when transforming.
天狗的尾部动力器会冒烟.在变形时,加速器会炽热化(视觉效果).
-Rocket Units/Defenses fixed clipsizes to match models.
火箭单位/防御设施的尺寸调整来匹配模型.
-VX/Sea Wing rocket models and exhaust FX tweaks.
VX/海之翼的火箭模型和喷气特效微调.
-Shogun Battleship damage reduction, and FX change at shells fired, 10% larger.
将军战列舰的伤害减少,开火的特效变化,体型增大10%.
-Rocket Angel photon rocket models fix.
火箭天使的光子火箭模型调整.
-Empire Generators provide 125 power now.
帝国的发电厂现在提供125电力.
Allies:
盟军
-SDK Harbinger fixed, and now buildable.
预言者炮艇调整,可建造.
-Assault Destroyer fires torpedoes for anti-sub purposes ONLY. They still use their cannons against everything (including subs)
突击驱逐舰的鱼雷只作反潜使用.仍用其加农炮来攻击(包括潜艇).
-Assault Destroyers have new shell detonation fx, splashes on water.
突击驱逐舰具有新的炮弹爆炸特效,水面溅落效果.
-Aircraft Carrier's EMP explosion FX tweak, 10% larger
航空母舰的EMP炸弹的爆炸特效微调,体型增大10%.
-Carrier Drones are now able to change targets, increased speed, tweaked damage.
舰载机现在可以切换目标,增加速度,微调伤害.
-Spectrum laser burns infantry.
电磁塔灼烧步兵.
-Cryocopter frost death weapon when crashed.
冰冻直升机在被击毁时冻结死亡武器?(应该是说冰冻直升机在被击毁后会冻结附近的单位吧,还是说会冻结杀死它的单位)
-Tanya MultiTurret fix. Now correctly uses Tanya weapon instead of Spy weapon.
谭雅的多重开火调整.现在会正确的使用谭雅的武器而不是间谍的武器.?(莫名奇妙的)
-Javelin IFVs and Turrets should now be stronger than normal IFV/Turret
进驻了标枪兵的步兵车/炮塔要比普通的步兵车/炮塔强大.
-Apollos and Drones retain booster light when upgraded with Advanced Aeronautics and built at Airfield/Carrier.
阿波罗和舰载机保持加速器点火的特效,即使升级了先进航空学.?
-Advanced Aeronautics booster color changes for Apollo and Carrier Drones.
先进航空学将会改变阿波罗和舰载机的加速器颜色.
-Defense Bureau now requires 50 power.
高科现在需要50电力.
-Centuries are 10% larger.
世纪轰炸机增大10%.
-Dolphins are 10% smaller.
海豚缩小10%
-Outposts deploy 50% faster
前哨站50%加速部署.
-Dog/Bear IFV now more effective, and new song. :D
狗/熊 进驻的步兵车现在更有效,并有新的歌曲.
-Allied Power Plants can be upgraded to add 50% more power.
盟军的发电厂可升级以再提供50%电力.
Global and Other Changes:
其他变化:
-Used 4x3 User Interface build option slots (Uprising)
使用了起义中的4*3用户单位建造界面.
-Factions have starting units.
加入初始兵力.
-Construction Yards produces 100 power
总部提供100电力.
-Audio increase on advanced defenses to alert players.
先进防御的音效增大以提醒玩家.
-Aerial dogfights for jet fighters. (Apollo, MiG and Jet Tengu)
喷气式飞机现在进行空中缠斗(阿波罗,米格,天狗)
-New Sound FX to some units/structures.
为一些单位/建筑增加新的音效
-New Colors, more to be added in time.
新的队伍颜色,以后会进一步添加.
--------------------------------------------------------------------------------
2.9 版
-Allied Chrono Tank buildable.
可建造超时空坦克 (超时空坦克图)
[img]http://media.moddb.com/images/mods/1/13/12861/sshot0037.jpg[/img]
-Dolphins now able to attack submerged units.
海豚现在可以攻击潜水的单位.
-Peacekeeper damage againts vehicles/structures 80%
维和步兵对载具/建筑造成80%伤害.
-Time Bombs picked up by Magnetic Satellites by level.
时间炸弹可被一级的磁力卫星吸起
-Soviet Reactors can be overcharged, but will cause it to take damage.
苏联的反应堆可过量充电,但会受损.
-Chronosphere new sound fx.
超时空机器现在有新的音效
-Harbinger now 20% larger.
先驱者增大20%
-Protocol trees changes
协议树改变.
--------------------------------------------------------------------------------
3.0版
-Chrono Tank cannon weapon logic changed.
-Chrono Tank chronoshift speed increased.
-Chrono Tank rocket damage new soundfx, slight damage increase.
-Chrono Tank cannon has longer range than the rockets, and minimum range.
-New charge and fire fx for Wave Force Battery and Artillery
-Wave Force Artillery heroic beam fixed. Red shade now clearer.
-Dreadnought chimneys have smoke fx, sacrifice state also has smoke fx.
-Kirov gastroburner state slows propeller animation.
-Tesla Tanks scatters discharged lightning.
-Tengu uses Sunburst Drone (final squadron) autocannon sounds.
-Rocket Angel rocket range increased.
-Empire rockets speed increased.
-Flak Cannon and Bullfrog damage slightly decreased.
-Jet fighters damage against Rocket Angels 25% more.
-Jet Tengu damage against other Jets 50% less.
-Aircraft Carrier faces target, tweaked Drone locomotors so they look like using the runways.
-Spectrum Laser reflect beams now insta-toasts infantry.
-Spectrum Tower has a different set of reflect beam weapons, and stronger than the mirage reflects.
-Chronosphere sound fx slightly decreased.
-Tesla Coil fixed idle animation. New preattack charge.
-Shinobi leaves a distortion when revealing itself. Smoke Bomb power charge now 60s from 120s.
-Heroic lightning end spark size decreased.
-Harbinger size down to 10%.
-Harbinger lights fixed, speed slightly increased.
-Harbinger flight height increased.
-Tweaked sea only unit locomotors so they don't get stuck on shallow waters.
-Capital ships turn in a radius
-Protocol trees fixed for dependency problems.
-Shogun Executioner improved death animation, now explodes on topple.
-Renamed Superweapons and Powers:
Chronosphere - Chronoshift
Proton Collider - Proton Collision
Nanoswarm Hive - Nanoswarm Barrier
Psionic Decimator - Telekinetic Wave
Iron Curtain - Invulnerable
Vacuum Missile Silo - Vacuum Imploder
--------------------------------------------------------------------------------
3.1版
-Chrono Tank weapon logic revised (again), Now deals 5% of the full health,
Insta-kill infantry. Fire on the move.
-Chronoshift ability range reduced from 5000 to 1250, ability also limited to
its range when used.
-Chrono Tank rockets are purely anti-air now with better range (still weak
damage).
-Chrono Tank new voice, temporary Pacifier placeholder.
-Added FX for chrono gun fire, and pure blue laser when heroic.
-Hammer Tanks can leech the Chrono Gun again. (disabled with the first logic
change)
-Terror Drones inside IFVs enable the Stasis Ray Weapon.
-Terror Drones deal more damage against the heaviest units. (Oni Mechs and
Apocalypse)
-Primary Faction Objects now have "Erased" death FX.
(Civilian and Tech Structures are far too many to change one-by-one,
plus some map overrides just nullifies changes from those objects)
-Super Reactor toxin leak fx when really damaged.
-RA2-ish Chronosphere FX bonus.
-Leeched Tesla Tank weapon have a different weapon set template instead of
using the Stingray one.
-Tesla Tank scatter surge can be seen clearly. (when 2 or more units are
affected)
-Improved Tesla Bomb FX. Now has EMP effect.
-Decreased delay on Natasha Bombing Run. Appears faster.
-Desolator Airstrike appearance delay reduced. Same as precision strike.
-New Sleeper Ambush effect. Added unique beacon effect as placeholders for the
9 second delay. TBs appear for 1 second.
-Unique beacon effect for Magnetic Sattelite, Magnetic Singularity and Chrono
Rift.
-Implemented patch 1.11 chrono rift reduced delays.
-Directional armor damage intervals increased. 15% difference for light
vehicles, 10% for mediums, default 5% for heavy units.
-Veterancy bonuses range from 7%, 8%, and 9% when veteran, elite, and heroic
respectively.
-Tesla Tank now has it's own armor template, instead of inheriting Base
Submarine armor.
-Shogun Battleship turret turn speed halved. New projectile detonation
effects.
-Battleship and Dreadnought projectiles unable to follow moving objects working
correctly now.
-V4 Launcher rocket first launch height reduced so it reaches the target
slightly faster.
-Shinobis unattackable when in smoke bomb now correctly works.
-Shinobi blade now only usable when in smoke bomb mode. Effective silent
kills.
-Yuriko psionic crush fx edit from Uprising - version 1.
-Japan Conyard now has larger build radius. Same as Soviets.
-Shogun Executioner final death FX.
-Shogun Executioner Face now matches the concept art (fangs wide open), damaged
texture added.
-Greater Oni damage texture added.
-Greater Oni new Raging Bull Rush ability, charges enemies then jumps to crush
main target.
-Both Oni Mechs and Battleship limited ability range to avoid wasting runs when
unable to hit the target.
-Tesla Coils are now Tier 3, buildable with a battle lab.
-Added RA1 Anti-Infantry tesla coil weapon, short range 3 discharges for 3
seconds.
-Wave Force Tower has longer range, same damage as artillery, and removed idle
weapon pre-charge behavior.
-Soviet Tsar Ballistic Missile = Special Power
-Super Reactors will no longer explode violently when under construction.
-Super Reactor have a toxin leaking effect when really damaged.
-Some Retextured and Remapped objects (All Factions)
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