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单机补丁:
超级房车赛:起点 1.2版免CD补丁
超级房车赛:起点 最小镜像
超级房车赛:起点 1.2版升级免CD补丁
超级房车赛:起点 1.2版升级补丁
超级房车赛:起点 1.1版升级免CD补丁
游戏存档:
超级房车赛:起点 完美存档
修改器:
超级房车赛:起点 1.1版9项属性修改器
超级房车赛:起点 1.1版修改器
超级房车赛:起点 3项属性修改器
试玩下载:
超级房车赛:起点 PC试玩版
单机动画:
超级房车赛:起点 试玩演示视频2
超级房车赛:起点 试玩演示视频
超级房车赛:起点 高清预告片
超级房车赛:起点 制作人访谈
超级房车赛:起点 (Race Driver Grid) 预告片
桌面壁纸:
超级房车赛:起点 游戏壁纸
排名
10GPUZ 0.2.9
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超级房车赛:起点 1.1版升级补丁
超级房车赛:起点 1.1版升级补丁 [立即下载]
- 文件大小: 190MB
- 文件类别:单机补丁
- 更新时间:2008-06-13
- 游戏类型:赛车
- 累计下载:6214
- 单机专区:http://pc.duowan.com/
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All Platforms Network bug fixes • When viewing in spectator mode – wheels should now turn correctly. • Session searching now functions correctly when there are lots of full sessions (PC and PS3). • Track and route options no longer change when host gets back to lobby in private/LAN. • Race results are now correct if a host migration occurs at the end of the race. • Other player’s progress/positions are now correctly updated when you enter the race results screen. • Several NaN (brown screen) related fixes. • Fixed a problem whereby it was only possible to upload one world record ghost to each track (PC and PS3) Network - general • Race to race lobby timer is now 15 seconds • A timer has been added showing how long the session has been up and running is shown on the tickertape after joining a session. • Changes to what is displayed in lobby when a player has kick votes. o The player who has been voted for can see this fact and the number of votes they have received. o Players who have voted to kick someone can see who they voted for but cannot see the number of votes. o Players who have not voted do not see anything. • Added ability to get the next page of sessions in private session results (PC and PS3) • Banned sessions no longer appear in private session list. • Reverse gear is now disabled for the first two seconds of a network race to stop players reversing off the start line. • Added ability to change collision types in all sessions (not enabled in Demolition Derby). o Forward Only (this is the normal behaviour for Ranked/Unranked) o On (Collisions are always on) o Off (Always off). • Numerous anti griefing checks to turn off collisions when players are griefing. • Fix for distance shown in distance online stat. • A warning message is now shown the first time you enter system link. • In non-drift races, the race results screen shows the fastest lap that each player achieved in that race. • When a player retires or terminally damages in race, a message telling all players of this fact is sent to the chat system so displayed in the overlay in game. • Cars become semi-transparent when collisions are turned off due to griefing. • Improvements to prediction system to reduce effects of lag when players are close by • Fix for occasional excessive smoke coming from other players in network mode • Fix for exploit where a player could upload an incorrect lap time • PS3 & PC – fix for a problem where private sessions would not show up in search unless you searched for public sessions first Game - general • Xbox 360 achievement fix. • Several optimisations and performance improvements. • It is now possible to look left and right while in bonnet camera. • Fix for a hang when selecting a gear outside the gears available on the vehicle (this was possible with H-Shifter) • Fix for cars very occasionally flying into the air when hitting kerbs. • Fixes for custom action maps • Track rendering optimisations. • Brown screen problem no longer awards achievements or causes glowing white cars. • Fix for airborne achievement – now awarded even if car flips upside down during jump • Fixed frame rate stalls and stuttering on Xbox 360. PC Specific Changes General • Added support for Xinput wheel and Logitech Rumblepad 2, including default action map configurations. • Adding ability to use H-pattern shifter in custom configuration by allowing configuration of gears 1 to 6 and reverse. Same for boost. • Fix for missing Force feedback on Vista. • Added the ability to override the controller type, so that if the game fails to auto-detect it, users can specify it themselves. o Symptoms of the game failing to detect the appropriate controller type are: ? On a pad, handling is too twitchy, appears to steer “lock-to-lock”. ? On a wheel, the input lags and the linearity slider doesn’t appear to have an effect. o To override controller type, find the hardware_settings_config.xml that is generated when the game is run (should be in My DocumentsCodemastersGRIDhardwaresettings) and change the line that reads to either as appropriate for your controller. • Changing microcode optimisation level for NVIDIA 7xxx series graphics cards to reduce a pause when using each shader for the first time. • Adding support for triple head displays. • Graphical corruption fix when using multiple GPU’s. • Network chat text made less obtrusive. • Numerous on-going compatibility fixes. • Improvements to shadows for certain resolutions/aspect ratios. • Profiles are now flushed to disk when they are written to reduce the chance of them being corrupted if the PC dies.
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